Increasing product value
Now for the solution:
Companies will shift their focus to providing end user value only if end users hold the power of how much and when they pay for the goods they receive. If there is sufficient revenue to be made directly by customers valuing their offerings high enough to make margins. Today, end users will not typically pay for a new product unless they are forced to pay upfront, because they have reached a defensive homeostatis with the industry and the government where they will avoid paying anything except when they are forced to by social, socio-moral or legal decree. Also, anything offered for free is looked upon with skepticism. (This unbelievably cool software download must be a Trojan horse or a virus or something – why else would it be free?)
- To create value in areas which have low initial investment. For example:
- build software that addresses a problem that I personally face with technology
- create content – writing, music, painting, photography – value of content is of course more subjective than technology, but it still is valuable to someone who enjoys such content.
- Use/refine the software/content till I see value for others in it
- Host the software/content for others to use
- Provide the solution on a use-value-pay model where the user uses the software, and then values the product and finally pays what it is worth. For content, the user uses the content and then pays for it based on honest valuation of what it was worth to him/her.
- Provide incentives and focus on valuing as separate from paying: i.e, the user can value software as something, but pay less because they cannot afford the amount they value it as.
- User is under no pressure to pay. The value has to become compelling enough for people to value and pay for it. This is the strongest incentive for companies to be sincere about providing value.
- If some valuable offerings are served up in this model, and if people start paying sincerely based on this model, then eventually more and more companies can tap into this potential market and model (analogous to the way companies are jumping onto the trend of the day – sharing video and images on the web, collective wisdom based web portals, etc.)